The Total attack damage multiplier stacks additively with other sources of % Total attack damage and stacks multiplicatively with sources of % Bonus attack damage.Infernal Might's ability power multiplier stacks stacks additively with other sources of % ability power.Damage to minions and monsters regenerates with 30% effectiveness. Dealing damage to enemies heals you for 130 (+ 26% bonus AD) (+ 17% AP) (+ 7% bonus health) and restores 80 (+ 3.After not taking damage for 5 seconds, gain a shield for 180 (+ 16% bonus AD) (+ 12% AP) (+ 12% bonus health).75% bonus health) adaptive damage to the target and nearby enemies (3 second cooldown). Damaging basic attacks and abilities trigger an explosion around the target, dealing 80 (+ 22.The slow can stack from multiple sources and the decay rate is decreased against ranged champions (8 second cooldown). 5% per 100 bonus health) decaying over 2 seconds, while chaining the effect to up to 3 enemies near the primary target. Dealing damage to an enemy with basic attacks or ability damage causes them to be struck with electricity, dealing 25 − 50 (based on level) bonus true damage and slowing them by ( 40% / 30%) (+ 3% per 100 bonus AD) (+ 1% per 100 AP) (+ 0.Gain 15% bonus movement speed, increased to 60% for 6 seconds after casting your ultimate ability (30 second cooldown).While below 50% maximum health, gain 11% increased damage and damage reduction.
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